Sunday, July 13, 2014

Grave Encounters 2 (C-)

It's just his funny way of saying hello.
As you might know, I have a soft spot in my heart for "found footage" movies, even though I've sat through a bunch of really bad ones. Though flawed, one of my favorites is Grave Encounters, a film which documents a team of reality television "ghost hunters" as they investigate a purportedly haunted insane asylum.

One of the things that made the original Grave Encounters work for me was the way the filmmakers handled the team's approach to their show, right down to footage of the show's star bribing a groundskeeper to lie about seeing ghosts through the asylum's windows. It was this irony--that the stars of the film weren't really believers in the first place--that gave the film just the right amount of credibility, just before all hell breaks loose.

Grave Encounters 2 is somewhat less effective than the original for a number of reasons, though it obviously tried to pick up where the original left off and lend some depth to its story and characters. A film student, Alex Wright (played by Richard Harmon) takes a break from creating cheesy torture porn movies with his pals to pursue his personal obsession--proving that the original Grave Encounters actually took place. With the help of a mysterious individual known only by his online screen name, "DeathAwaits666," as well as some actual on-hands investigation, Alex manages to convince his friends to travel to the asylum featured in Grave Encounters and do some filming of their own.

Being chased through ductwork by ghosts must really suck.
The lead-up to the asylum is fairly tedious--I even shut it off fifteen minutes in the first time I tried watching it--but once there, Grave Encounters 2 dives right back into the sorts of events that took place in the original film. The down side to this is that while the original was relatively fresh when it was released, the sequel relies on a number of tropes that were originally established in Grave Encounters. Not only that, but the effects are heavy-handed, and this, combined with the fact that we've seen it all before, makes them feel forced, look fake, and results in a much less creepy film.

However, when one of the characters from the original movie shows up, driven completely nuts after spending 10 years in such a terrifying environment, things get a bit more interesting. The filmmakers even try a couple of new tricks, which are clever and shake things up. Despite this, the majority of ghostly encounters aren't much different than they were the last time... with the exception of the ending, but I won't spoil that for you.

The cast's performances aren't bad, mind you. They do pretty well with what they've been given. Some of the characters are actually interesting, and you might miss them a little once the team has been whittled down. They do a lot of running around, hiding, and we get at least one obligatory, cliched moment where a character talks to the camera about how scared he is, how he doesn't want to die, along with a derivation of, "If you're watching this, I must be dead." At least you're not stuck staring up his nose.

This is what I'd call "Ridden hard and put away wet."
Cinematography is about what you'd expect from a found footage film, with shaky camera work and lots of night vision. The special effects are obviously CG and in your face, so much so that their artificial nature is much more blatant than I would've liked. When it come to CG effects, I really prefer it if they're subtle. Some practical make-up effects are used, too, and these are simple and well done.

At the end of the day, Grave Encounters 2 is a mostly competent found footage film that doesn't quite live up to the original. If you enjoyed the first one, you'll probably enjoy this one, too, and you'll be able to pick up on some of the common story threads that flow through and between both movies. If you've never seen the original, I suggest you track it down and watch it first.

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